Subject: Re: lisp used in game creation?
From: rpw3@rpw3.org (Rob Warnock)
Date: Sat, 11 Sep 2004 04:04:22 -0500
Newsgroups: comp.lang.lisp
Message-ID: <rqGdnTfBeNsLIt_cRVn-tw@speakeasy.net>
Michael Hudson  <mwh@python.net> wrote:
+---------------
| Pascal Bourguignon <spam@mouse-potato.com> writes:
| > "John Thingstad" <john.thingstad@chello.no> writes:
| > > GNU provides Guile these days. A scheme dialect which is mostly
| > > intended to provide a high level interface on top of a C/C++ library.
| > 
| > I tried once to program gimp with guile. It was painful. I'd rather
| > develop a gimp in  common-lisp.
| 
| It was probably SIOD and not guile...
+---------------

Yup. SIOD is a rather idiosyncratic R3RS Scheme -- *very* different
from R4RS/R5RS Scheme.


-Rob

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